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Thread Statistics | Show CCP posts - 24 post(s) |

Dav Varan
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Posted - 2010.11.25 14:19:00 -
[1]
+1
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Dav Varan
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Posted - 2010.11.25 19:05:00 -
[2]
It good to see that your making the game easier to get into for new players.
This will go a long way to making it easier for new players to get competitive sooner.
The other thing that would help with new player competitiveness imho would be to reduce Skill Pre-reqs. so that training for T2 gear ( pretty essential for most PvP ) becomes much easier.
It the pre-reqs at lvl4 and 5 that really make some trains hugelly time consuming.
By limiting Pre-reqs to lvl 3 and keeping lvl 4 and 5 for performance improvement only you make it much easier for new players to become competitve with T2 gear.
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Dav Varan
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Posted - 2010.11.25 19:09:00 -
[3]
Originally by: Alexx Luther So... question... remapping. if i remap now and max out 2 attributes to train a few skills as fast as possible until you guys change over to this new thing... will it still be remapped afterwards or will all my attributes go to 20/20/20/20/19?
Your base attibutes will be 20/20/20/20/19 ( lol poor old char why not 20 ?)
Any remap you have done will sit on top of these base attribs. Its just like getting all your learning skill to max in one DT.
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Dav Varan
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Posted - 2010.11.25 19:20:00 -
[4]
Originally by: Alexx Luther
So... wait.... i will be stuck with a max of (17+5) 23 as my highest possible attribute (w/o remappping of course) while newer players get 20x4 and 19... do they keep this attribute boost? because if they do then they can have a max of 25 (20+5) and will eventually overtake me in sp training faster then i.
Every player in eve will have exactly the same thing after the change.
Each attribute = 17(base) + (implant boost) + (remap boost).
All players have the same amount of remap points available ( 14 in total across all atrribs )
The only way to gain an advantage in training rate will be to use more expensive implants such as +4's and +5's.
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Dav Varan
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Posted - 2010.11.25 19:25:00 -
[5]
Originally by: eulkahn Edited by: eulkahn on 25/11/2010 19:23:00 I've got 4.5 mil SP in learning. I don't mind this too much, will be fun to put the SP elsewhere and it leaves a level playing field from what was a pretty contraversial game mechanic.
I will say this though: I didn't enjoy the months it took to get these skills, even now, more than 6 months into the game I still have less than a couple of million SP in useful combat skills, and that was fine with me because I'd worked to gain a learning advantage over the people who decided not to make that commitment.
I understand that you can't please everyone, and that by eliminating these skills you're making a lot of people happy, and making it a more friendly game for beginners. But how about just some token of acknowledgement for the players that invested their time and patience, and it took quite a lot of patience. Not asking for much, maybe a small SP bonus for each learning skill at V, or perhaps just a certificate they can claim and display, 'Grand Professorial Wizard' or something like that? Not that I'd be able to claim that, I couldn't bear another 13 days to get that last point of charisma.
Dont worry your advantage is preserved.
Want Ore Industrial lvl 5 for max salvaging ?
Thats gonna take you 1 sec to train - others with no learning skill will have to wait.
Or if super salvaging isnt up your street then wait for then next skill required new game feature which you will be able to start imediattelly if you hold onto your sp bonus rather than squandering it.
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Dav Varan
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Posted - 2010.11.26 15:58:00 -
[6]
Stop Crying. You are not being singled out. You are not special. You are not smarter than the next person by training learning skill, everyone trains them at some point. You are not losing an advantage, You just perceived an advantage because you thought you were in a small minority who trained learning. Everyone trains learning it is just a neccessary grind that equalls a timesink. timesink at the start of an mmo are bad as they put off new blood.
I still remember how much of a pain in the ass they were to train. They were something I had to do , not wanted to do.
Good ridance to them.
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Dav Varan
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Posted - 2010.11.30 14:47:00 -
[7]
Edited by: Dav Varan on 30/11/2010 14:47:00
Originally by: Xerreckaitesa I have a couple of problems with this change.
I agree with those who have discussed the fact that not repaying the Isk spent on skillbooks is just theft. At 3 years in game, 20M is nothing to me now, but when I bought those books, it required a major portion of my Isk. With 8 accounts (that I admit to), this is a major blow to me.
More importantly, is what this change is going to do to the game. You're going to see an over-whelming number of players realize that they can now train a griefer alt in little time. Half the challenge of this game was planning your skills as a new player in such a way as to include the Learning skills as soon as possible for the long term benefit. With this change, we're going to see 2 month old alts in BC's terrorizing the universe. Game is unsafe enough already for us industrial types. Although it was funny to watch a would-be ganker lose his Typhoon trying to gank my Itty 5 that was stronger and faster than he thought.
The game has always been designed for the long-term player. CCP is changing that, trying to dumb down the game and speed it up so one does not have to wait 6 months for the skills to venture out of Empire. With X-Mas approaching, I forsee hoards of children, with their new Eve box, filling the universe looking to fight whatever. The game is being designed away from us older (in game and in RL) players. I'm not sure if I can live with this, I have the feeling that this is the next to last straw for me. Time to start looking for another game.
So ccp trained all you learning skills to 5 ( whether you had the book or not ) and now you want the money you spent on them back again ?
I say ok
Give idiots like you the option. Put a tick box somewhere.
If you tick the box you get your isk back for any skill books you brought. You have all the +12 boosts removed and stay on 5/5/5/5/5 base stats for ever more.
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